Why " May " ? Because a driver is intented to be the primary instructor to the engine by design and it's just common sens. However, if you use " Ultra " mode in the driver and just activate low latency mode in the game, the low latency mode in the game may take high priority. So if you just put " Low Latency Mode " with the " Activate " mode in the driver it will have the priority.
Your quote spoke of the "Ultra" mode in the driver for the "low latency mode". There is 3 modes in the driver for NVIDIA Reflex Low Latency : Deactivate, Activate and Ultra.
However, if you leave both on, the Reflex Low Latency mode will take higher priority automatically for you. If a game supports the NVIDIA Reflex Low Latency mode, we recommend using that mode over the Ultra Low Latency mode in the driver. The way to enable Reflex low latency is disable it on Nvidia Panel and enable it in game. Will try to see if it fix stutter issue and frame drops. This is totally useless as the settings in your control panel are prioritized over the app/game. Originally posted by STE_121:Hello Community, Try it out, let me know if worked for you. NVIDIA REFLEX LOW LATENCY: ON+BOOST (in game) and OFF (Nvidia Panel) UPSCALE TYPE: OFF (Better) or DLSS (Balanced) GRAPHICS QUALITY: USE RECOMMEND SETTINGS (Game Benchmark) Tips: i recommend to NOT MODIFY game Files trying to improve Performance, only thing you can do set in Nvidia Panel the Shader Cache to 10GB or more if you have enough Disk Space. In order to eliminate stuttering Turn OFF V-SYNC in game and also in Nvidia Control Panel and then set in Nvidia Panel the Monitor Technology: FIXED REFRESH RATE (only for Hogwarts app).Īt the end set in game FPS LIMIT to 60 or 75 FPS (Depends on your FPS). I tried a lot of Settings to solve Stuttering iussue in Hogwarts Legacy and i found a Solution for everyone (also for G-Sync monitor).